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- ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
- Pyramid v2.0
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- By Nicolas Mougel
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- © Copyright 1993 Fractal Generated
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- ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
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- Introduction
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- Have you ever needed, using the POVRay raytracer from the POVRay Team,
- a little program that allow you to create very quickly 3D objects with
- repetitive parts and that avoid you to tape all the lines of the object
- itself ? If the answer is yes so this program may help you.
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- Description
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- Pyramid is a program, as his name let suppose, that could generate
- pyramids under POVRay authoriziing the user to set up parameters such
- as the height of the pyramid, its texture, its number of stages, etc...
- and allow him to choose the pyramid as desired.
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- Using
- ¨¨¨¨¨
- The program is very easy to use because you just need to enter the
- settings of the pyramid required. Yet I will give some details.
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- First, you have to enter the height of the pyramid, then its texture.
- The name of the texture you entered should be a predefined one. The
- program needs then the number of stages which composed the monument ;
- They are in fact all the steps of the pyramid. You have also to precise
- the name of the object declaration. This name allow you to use the
- object in a future scene.
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- You need to define the fisrt stage by its length and its depth.
- It's the base of the monument which support all the others stages.
- Once the first stage is defined, you need to deal with the last one.
- Here again you have to enter its length and depth. This stage is
- the top of the pyramid.
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- When the 'Generate Script' gadget is released, the Pyramid program
- write an ASCII output file which contains all the settings of your
- pyramid. This file can be directly used under POVRay as the viewpoint
- and two light sources are added automatically to allow a first quick
- display of the scene. After that, you just have to include the pyramid
- in your scene and to add your own objects.
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- Note that if you enter nothing, the program will use default values :
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- Length1 : 10.0
- Depth1 : 10.0
- Length2 : 2.0
- Depth2 : 2.0
- Height : 5.0
- Stages number : 5
- Texture : Brown_Agate
- Destination file : Pyramid.pov
- Declaration name : Pyramid
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- Conclusion
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- If you are fond of raytracing, 2D/3D fractals or M.C. Escher, you can
- contact the Fractal Generated to exchange ideas, images, or programs to
- the following address :
-
- Fractal Generated
- 6 avenue de la Chasse
- 77500 Chelles
- FRANCE
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- Pyramid Historic:
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- v1.0 : C ANSI version of the program, compatible with all systems.
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- v2.0 : Amiga version. Include a better user interface up to gadgets and
- system requests.
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